Anti-Target System
Overview
To maintain fair gameplay and prevent excessive targeting of individual players, we've implemented an Anti-Target System that reduces the effectiveness of attacks on players with low points.
How It Works
When attacking a player with points below -100:
Points stolen will be reduced to 75% (25% reduction)
HP damage will be reduced to 75% (25% reduction)
For example:
Normal attack: 100 points stolen
Attack on -100 point player: 75 points stolen
Normal attack: 10 HP damage
Attack on -100 point player: 7.5 HP damage
Purpose
This mechanism:
Prevents bullying of weaker players
Encourages targeting multiple opponents
Gives struggling players a chance to recover
Creates more balanced and fair gameplay
Strategic Impact
Players should:
Consider target selection carefully
Find balance between high and low point targets
Work with team to maximize point gains
Help protect teammates from excessive targeting
Benefits
More enjoyable experience for all players
Reduced toxic gameplay
Better comeback opportunities
Enhanced strategic depth
Remember: Strategic targeting is key to success - spread your attacks wisely!
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