Anti-Target System

Overview

To maintain fair gameplay and prevent excessive targeting of individual players, we've implemented an Anti-Target System that reduces the effectiveness of attacks on players with low points.

How It Works

When attacking a player with points below -100:

  • Points stolen will be reduced to 75% (25% reduction)

  • HP damage will be reduced to 75% (25% reduction)

For example:

  • Normal attack: 100 points stolen

  • Attack on -100 point player: 75 points stolen

  • Normal attack: 10 HP damage

  • Attack on -100 point player: 7.5 HP damage

Purpose

This mechanism:

  • Prevents bullying of weaker players

  • Encourages targeting multiple opponents

  • Gives struggling players a chance to recover

  • Creates more balanced and fair gameplay

Strategic Impact

Players should:

  • Consider target selection carefully

  • Find balance between high and low point targets

  • Work with team to maximize point gains

  • Help protect teammates from excessive targeting

Benefits

  • More enjoyable experience for all players

  • Reduced toxic gameplay

  • Better comeback opportunities

  • Enhanced strategic depth

Remember: Strategic targeting is key to success - spread your attacks wisely!

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